Смотрим игру "Silverwolf"
Игра необычна своим разработчиком. Сделана она была в 1992 году некоей британской женской коммуной St. Bride's School странной религиозной направленности. Они наклепали несколько игр, и Silverwolf последняя из них.
Не то чтобы играем, но проигрываем сеанс, записанный кем-то ранее. Используем симулятор fuse на маке. Под линуксом этот симулятор тоже есть, но там какие-то глюки, я не стал разбираться. На маке всё работает как надо.
Файлы RZX для ZX Спектрума содержат и бинарники программы, и ввод, поступающий от юзера: нажатые клавиши и прочее. Так что для нас это просто мультик, прохождение игры от начала и до конца.
Скачиваем, запускаем:
Не то чтобы играем, но проигрываем сеанс, записанный кем-то ранее. Используем симулятор fuse на маке. Под линуксом этот симулятор тоже есть, но там какие-то глюки, я не стал разбираться. На маке всё работает как надо.
Файлы RZX для ZX Спектрума содержат и бинарники программы, и ввод, поступающий от юзера: нажатые клавиши и прочее. Так что для нас это просто мультик, прохождение игры от начала и до конца.
Скачиваем, запускаем:
$ brew install fuse-emulatorПолучится примерно такое видео:
$ wget https://www.rzxarchive.co.uk/s/silverwolf.zip
$ unzip silverwolf.zip
$ fuse -g hq3x Silverwolf_Part1.rzx
$ fuse -g hq3x Silverwolf_Part2.rzx
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Ого, ничего себе, молодцы! Вот это я понимаю секта.
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St. Bride's School was the software section of the eponymous school based in Burtonport, Ireland. The school opened in April 1984 and was run by Marianne Scarlet and Priscilla Langbridge.
Not a school per se, the place worked as a holiday resort of sorts, where women in their 20's and 30's would stay for a week at a time and re-enact a common school setting, circa 1920.
Отсюда:
https://solutionarchive.com/list/author%2C23/
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One of the women would become known to the gaming world as Marianne Scarlett though she was Brighe Dachcolwyn in her capacity as St. Bride’s headmistress and Clare Tyrrell when she appeared on television.
No matter the name, over the years the public face most often associated with the group was hers. When pressed about how many of the St. Bride’s personas belonged to her, she would be noncommittal: “We like to cultivate different personalities here, you see.” Asked once if the names used by the women at St. Bride’s were aliases, an associate replied, “Those are their real names, though not the names they were born with.... One’s real name is the name you are using at the time.”
A second key name—though this one without a face—is Priscilla Langridge, who seems to have been the driving force behind the St. Bride’s computer games, if she in fact existed.
In fact, much about Langridge’s identity is far from clear. While Scarlett was happy to be photographed by journalists (always in elegant period clothing), Langridge rarely was, and the few times she made an exception
she was veiled or masked. It should be noted that Priscilla is a diminutive form of a Latin name meaning “ancient” or “old-fashioned” (from the same root as “prior”), making it plausible that the name was another alias—but for whom? One theory is that there were also many Priscillas: it was a composite identity for whoever Scarlett happened to be working with at the time. Another is that Priscilla Langridge was a distinct persona of a woman from New Zealand who made public appearances with Scarlett at times, under the name Miss Raynor.
Yet another possibility is that the veiled woman had a reason to stay concealed in 1980s Ireland, where homosexuality and other lifestyles seen as deviant were still illegal. Some evidence, including hurtful gossip spread by at least one reporter, suggests Langridge may have been trans.
A woman interviewed during the group’s Rhennish days and identified as Sister Angelina (who may or may not be the same person as Langridge) is shown only from the back or side angles because of her “spiritual role.” In a follow-up piece, the reporter noted that “we had a number of calls from viewers who suggested the occupant interviewed was in fact a man. [But] we can only take the person interviewed at face value.”
Это из книжки "50 Years of Text Games".